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AI Insights · Timothy · April 2024

Top 5 Boxing Games on iOS in Chile Q1 2024

Review of the performance of the top 5 boxing game apps on iOS in Chile during Q1 2024, focusing on downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Chile Q1 2024

In the first quarter of 2024, the top 5 boxing games on iOS in Chile showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared based on data from Sensor Tower.

Real Boxing 2 by Vivid Games S.A. saw a notable fluctuation in weekly revenue, peaking at around $114 in late January and then experiencing a dip, ending the quarter at approximately $46. Weekly downloads for the app initially dropped from 410 in early January to a low of 18 in early March, before rebounding to 382 by the end of the quarter. Active users followed a similar pattern, starting at 655 and dipping to 142 in early March, then recovering to 633 by the end of March.

EA SPORTS™ UFC® 2 from Electronic Arts showed a steady increase in revenue, starting the quarter with negligible earnings and rising to $66 in the last week of March. Weekly downloads remained fairly consistent, with a significant increase in the final weeks, reaching 318. The active user base also grew, starting at 497 and ending at 801.

Boxing Star: Real Boxing Fight by THUMBAGE had a stable revenue stream with minor fluctuations, peaking at $127 in early January and closing the quarter at $75. Downloads were generally stable with a peak of 137 in mid-March. The active user count showed growth towards the end of the quarter, reaching 519.

I, The One - Fighting Games from Azur Interactive Games Limited had no significant revenue until mid-February, peaking at $25, then dropping to zero. Downloads were relatively low, peaking at 86 in mid-March. Active users remained steady, fluctuating slightly but ending the quarter at 556.

WWE Mayhem by Reliance Games experienced modest revenue, peaking at $50 in mid-February. Download numbers showed a significant increase in mid-March, reaching 120. Active users also saw a rise towards the end of the quarter, peaking at 220.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024